![]() That's better than can be said for a lot of mods, if you ask me. We have concrete reason to be optimistic, though. That said, I also hope it means, you know, they'll actually get it done - and not swerve into the ditch of dysfunction that is mod purgatory. I hope that means they're punching their keyboards and hurling very insults words at one another. ![]() So SynergiesMOD is quite the thing, and the remainder of its planned content is apparently in "aggressive" development. And honestly, look at what they've already achieved - sans any sort of official mod tools, no less. Main weapons - Assault Rifles Weapon list DayZ - ArmA 2 mod Guide. I have no idea whether or not these people can actually pull it off, but more power to them. If youre looking for something new to play, check out our Torchlight Infinite. Future plans include 24 planned Classes, 3 more Raid Dungeon chains, 2 Quest hubs, 2 more ACTS of overworld play, 3 more Legendary Armor sets, a second tier of legendary weapons, as well as fleshing out the tier1 weapons with more options."ΔΆ4 classes. Adding 108 Elite monsters, 6 Rare dragons, 28 Raid dungeons, 11 unique World Bosses, 4 Sets of Legendary Armor, 16 new Tier-1 Legendary Weapons, brand new Quest lines, a new World hub for ACT5, and a whole new class: The Necromancer. ![]() "SynergiesMOD is a complete conversion for Torchlight 2. You know when people practically coat refrigerators in magnets of big, brightly colored numbers? Well, catch. Too big for steam so now Nexus Exclusive. As well as, NEW Additional Classes Merged Pack. As for everything else in this particular package, well, brace yourself. My collection of mods for Torchlight 2 for those that do not have the steam version. Quite a potent necromancer, no? He comes with 30 new skills, a charge bar, and his own set of legendary armor, too, so this isn't just a new class in name alone. To see this content please enable targeting cookies.
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